import pygame
import InfoImages as ii
import Human as itemm
import AccessPoint as AP

pygame.display.init()
pygame.mixer.init()
screen = pygame.display.set_mode((640, 480))

ap = AP.AccessPoint(ii.AP, 100, 100, 200)

item = itemm.Human(ii.HUMAN, 0, 0, 100, [ap])

screen.fill((0, 0, 0))
item.paint(screen)
ap.paint(screen)
pygame.display.flip()
